◂ all campaignsch 06 · 00/06 cleared
ch 06The Lamp Vault00/06

Six hundred lamps over the dead, lit for four centuries.

RadianceRelicThread
  1. 1
    WickcutterOnn

    Six hundred wicks. Two hundred trimmed a day. I have not been ahead since I started.

  2. 2
    BonewrightIsvel

    Every bone in this hall is filed under a name, and some under two.

    awaits
  3. 3
    Shroud TailorCabb

    I sew what is left of them back into a shape a shelf can take.

    awaits
  4. 4
    GilderFerrant

    Gold preserves nothing. It only agrees to stay where it is put.

    awaits
  5. 5
    Vault ReaderMose

    I read what the vault has written on its own walls overnight.

    awaits
  6. 6
    LampkeeperOndreyboss

    Four hundred years of us have called this an honour. I am the first to say it out loud.

    awaits
reward on clearAsh Reliquary
deck select0/6 chosen

bring 2 to 6 of your own creatures, any types. HP and PP reset for every fight, so nothing here is spent for good.

you bring0Onn fields4

Outnumbered by 4. The trainer never trims to match you, so those 4 cards are 4 more bars of HP and 52 more PP to chew through. Winnable, but you are spending the whole wager on it.

connect to field a deck

Quest mode is played with creatures your wallet holds — their real stats, their real types, the four moves they carry everywhere else in the game. Connect up in the header and your collection appears here.