The foundry never stopped, and nobody remembers starting it.
- 1Charge HandBarrick2 cards · saves its specials
“Ten minutes, then the metal decides.”
- 2awaitsSlag RunnerFerrin3 cards · saves its specials
“The slag out here is still thinking about being liquid.”
- 3awaitsBellowsmanUde3 cards · saves its specials
“The bellows have been breathing on their own since before I was hired.”
- 4awaitsWiremanKrey4 cards · saves its specials
“Something signals through the casting floor, and it is not on the mains.”
- 5awaitsMouldwrightOsk5 cards · saves its specials
“Every mould I cut comes out of the sand with an extra arm on it.”
- 6awaitsPourmasterVaneboss5 cards · saves its specials
“Forty years I have kept a furnace that keeps itself. Nobody has ever asked me why.”
bring 2 to 6 of your own creatures, any types. HP and PP reset for every fight, so nothing here is spent for good.
Outnumbered by 2. The trainer never trims to match you, so those 2 cards are 2 more bars of HP and 26 more PP to chew through. Winnable, but you are spending the whole wager on it.
connect to field a deck
Quest mode is played with creatures your wallet holds — their real stats, their real types, the four moves they carry everywhere else in the game. Connect up in the header and your collection appears here.
