◂ all campaignsch 02 · 00/06 cleared
ch 02The Long Pour00/06

The foundry never stopped, and nobody remembers starting it.

FireMetalStatic
  1. 1
    Charge HandBarrick

    Ten minutes, then the metal decides.

  2. 2
    Slag RunnerFerrin

    The slag out here is still thinking about being liquid.

    awaits
  3. 3
    BellowsmanUde

    The bellows have been breathing on their own since before I was hired.

    awaits
  4. 4
    WiremanKrey

    Something signals through the casting floor, and it is not on the mains.

    awaits
  5. 5
    MouldwrightOsk

    Every mould I cut comes out of the sand with an extra arm on it.

    awaits
  6. 6
    PourmasterVaneboss

    Forty years I have kept a furnace that keeps itself. Nobody has ever asked me why.

    awaits
reward on clearSlag Signet
deck select0/6 chosen

bring 2 to 6 of your own creatures, any types. HP and PP reset for every fight, so nothing here is spent for good.

you bring0Barrick fields2

Outnumbered by 2. The trainer never trims to match you, so those 2 cards are 2 more bars of HP and 26 more PP to chew through. Winnable, but you are spending the whole wager on it.

connect to field a deck

Quest mode is played with creatures your wallet holds — their real stats, their real types, the four moves they carry everywhere else in the game. Connect up in the header and your collection appears here.